Uncharted 2: Among Thieves done. What I like about these games is there isn't that much exposition in Drake's background: He just meets people who are friends or foes, and we get right into the action. As with the previous one, the game plays loosey goosey with historical fact, but who cares in the face of climbing in exotic locations and crazy firefights. Part of me wonders how these highly trained militant groups feel being taken down by like one dude.
Personally I liked the previous game more. Although the initial introduction to the supernatural element was super cool--seeing the outline of the yeti's face as you climb up a cliff--I think discovering it's actually an albino madman underneath loses the mystique. It would've been better if they just remained monsters. Now all I'm thinking is do these people have a society in this secret town and what do they do in their downtime other than making yeti fursuits and crossbows.
No comments:
Post a Comment