Tuesday, September 2, 2025

Uncharted 2: Among Thieves done. What I like about these games is there isn't that much exposition in Drake's background: He just meets people who are friends or foes, and we get right into the action. As with the previous one, the game plays loosey goosey with historical fact, but who cares in the face of climbing in exotic locations and crazy firefights. Part of me wonders how these highly trained militant groups feel being taken down by like one dude.

Personally I liked the previous game more. Although the initial introduction to the supernatural element was super cool--seeing the outline of the yeti's face as you climb up a cliff--I think discovering it's actually an albino madman underneath loses the mystique. It would've been better if they just remained monsters. Now all I'm thinking is do these people have a society in this secret town and what do they do in their downtime other than making yeti fursuits and crossbows.

Monday, August 18, 2025

Tales of Destiny 2 completed. Although I think the plot is interesting in concept, the game fell flat for me, perhaps because I'm older.

First off, as a sequel I don't think it really was necessary. Yeah, it was cool to meet the Swordians when they were actual people and see how the war played out, but even then it was a messed up timeline and not really what happened. Lion's addition wasn't really fleshed out as well as it could've; although they do cover his guilt and such, he never interacted with OG heroes and able to resolve his feelings. The Destiny Director's Cut was what was needed to explore his journey, not this.

Secondly, I never got invested with Kyle. Going out and just declaring you're a hero really died for me with Snow from Final Fantasy XIII. I'm glad Kyle went through his own character development and by the end of the game realized you can't just decide to become a hero, but it was such a long plot point that it was tiring at times.

Third, Reala didn't make any sense. OK, so Fortuna creates two beings for her mission. Why make one who is vastly inferior to the other? Reala spent most of her time stopping Elrane's mechinations instead of following her own goal. Even when we're fighting Elrane at the end, if we just used Reala that boss fight would've been over in like three seconds. And Reala comes to the conclusion that humanity doesn't need salvation at all and is fine. Is it? Is it really? We've already had two wars that could've destroyed the entire planet. I'm not certain humanity is doing great.

Tying back to expanding the original Destiny, I feel like Fortuna herself didn't fit in. Yes, there was religion, like... whatever they were worshipping at the temple Philia lived in, but where was she before? Where did she come from? Is there a whole pantheon of gods and what will they do?

Besides that, the battle system is probably the second hardest in the series with its stamina system and unforgiving grade. I'm surprised we came out with grade at all for the shop post game. I personally don't like Inomata's character design in general (Jesus Christ, Reala was skinny). There were fun points, like Harold was cool and that guy giving out titles like FREEMAN was awesome. Still, I think it would've done better as its own game instead of as a sequel.

Why the fuck does Kyle have a different last name than both of his parents?